Support for more than 40 video, audio, and image file formats
Enjoy the flexibility to incorporate content in virtually every major format, including SWF; DVD-Video, H.264, FLV, F4V and other video formats; as well as the broadest range of audio and graphics formats, including bitmaps, vectors, text, and 3D.
Enhanced video capabilities
Create an enhanced multimedia experience using H.264 video integration that lets you play full-screen, high-definition video in your multimedia applications and games. Also enjoy support for FLV and F4V video formats and streaming video.
Enriched audio capabilities
Make your multimedia applications and games sound as real as they look with state-of-the-art audio capabilities that include 5.1 channel surround sound, 16-channel sound mixing, and advanced filters.
Powerful 3D support
Incorporate 3D to deliver more engaging experiences. Rapidly create rich 3D environments using millions of ready-made 3D models available via Google SketchUp and Google 3D Warehouse, and take advantage of DirectX 9 support for native 3D rendering.
Advanced physics with NVIDIA PhysX support
Build games with realistic collisions and create simulations that model real-world gravity and other forces. The NVIDIA® PhysX™ physics engine delivers advanced dynamic motion and interaction.
Support for Flash 10.2 and video created with Flash technology
Expand your creative options by seamlessly importing content created with Adobe Flash 10.2 into your applications.
Easily localize your games, applications, demos, training courses, and prototypes for international markets with Unicode support.
Enhanced text rendering engine
Display smooth, crisp text in your demos, courses, games, and other applications with a more powerful text engine that improves font rendering.
Access and manipulate binary data using ByteArray datatype.
Enhanced Script Browser
Achieve an even wider variety of rich visual effects, including blur, drop shadow, bevel, glow, and more, with bitmap filters you can apply through the user interface or scripting.
Extend your authoring environment, as well as the playback engine, with an ever-expanding ecosystem of third-party Xtras.
Easy multiversion output
Broaden your market reach by authoring once and publishing across platforms and technologies with output that is customer-ready for virtually all computers as well as kiosks, DVDs, CDs, and the web.
Parallax mapping is an enhancement of Normal/Bump Mapping technique. This technique provides more apparent depth and greater realism with less impact on the performance.
Cube mapping is a method of using a six-sided cube as the shape of the map. The model is projected onto the six faces of a cube and stored as six square textures, or unfolded into six regions of a single texture.
Normal mapping is a technique used for showing finer details like lighting of bumps and dents without using additional polygons.
Render to texture
Render Textures are textures that are created and updated at runtime.
Character Controller capabilities
Make your games with a finer control of characters and rigid bodies and make all of them interact with each other.
Cloth simulation capabilities
Start using the cloth simulation techniques to incorporate flags and banners in your game.